Ubisoft blew fans away at last year’s E3 conference with the announcement of Skull & Bones, an open-world pirate game. However, the Assassin’s Creed developer informed investors yesterday that the pirate adventure would be put on hold until their fiscal year of 2019-2020 instead of releasing later this year as promised.
An earnings report detailed that Ubisoft believes the game needed more time in development to achieve its full potential. It states, “In line with previous practices and in view of the acceleration of our digital transformation, growth in back-catalog sales and excellent momentum of recent releases, Ubisoft has decided to give itself more time to develop Skull & Bones to offer players an even more engaging experience.”
Announced last summer at E3, Skull & Bones features single and multiplayer modes that allow players to fight each other in five-on-five-player-vs-player nautical action. Manning your own ship in 1721, the golden age of piracy, players can build and customize their own vessel and crew. With cannons, for fighting at a distance, and an experienced crew in hand-to-hand, you can roam the Indian Ocean pillaging and attacking all those who stand in your way.
Ubisoft is well-known for one of, if not the best, pirate game to ever hit the market: Assassin’s Creed 4: Black Flag. Their Singapore branch developed Black Flag, and they are sure to apply all of their nautical knowledge to Skull & Bones. Here’s to hoping that the wonderful sea shanties make an appearance as well! And after the massive disappointment that was Sea of Thieves, the community is eager to get their hands on another pirate experience.
Regardless, it is pretty much guaranteed that we will see more of Skull & Bones at E3 2018 in the next few weeks! Ubisoft will be holding their press conference on Monday, June 11th at 4 PM EST, but E3 will run from June 9-12.