In the past few years, fan remakes of games haven’t fared so well. After Pokemon Uranium and Metroid II: Samus Return were demolished by Nintendo‘s legal hammer, it was a brave move by developer Qismar to make a PT, the playable trailer for Konami’s short-lived Silent Hills, remake for the PC. While Konami did demand a cancellation of the project, the good guys at Konami also offered the 17-year-old an internship with the company.
PT for PC was almost finished, and it was looking pretty perfect. There has yet to be any word on why this particular PT remake had to be taken down versus the handful of others; my guess would be the quality of the product? Nonetheless, it was quickly shut down due to “legal reasons.” Qismar details the better part of the phone call:
He talked to me about what was going to happen after our phone call ended. There was going to be a short-term (within the next 5 or so days?) benefit and a long-term benefit (within the next couple of weeks, months, years). The short-term benefit would be some meeeerrrrrcchhhh (you all already know I spent over 180 hours working on this remake for some merch, amirite?) and some of Konami’s games. However, the long-term benefit is actually pretty gosh diggily darn nice. It hasn’t been made super official or anything, but a freakin’ internship for me with Konami in which I would do stuff with Konami US, EU, and Japan. Internships tend to turn into jobs fairly often and for a 17-year old who isn’t even a senior in high school just yet, to get this for the very first game project that he’s ever worked on with 6 hours of prior UE4 experience (and a fair amount of Unity experience (35 hours give or take) but that’s irrelevant :P), that’s pretty good.
So, basically, this means we can all still dream, right? Konami, I’m available if you’re reading this! Anyway, what do you think of fan-made projects being shut down? Let us know in the comments below!