From its inclusion of usable nuclear weapons to playing online with other vault dwellers, Fallout 76 is constantly leaving fans wondering. Flurries of questions and concerns seem to flurry around every new announcement, but Todd Howard has done his best to quiet some of those fears. In a recent interview with Game Informer, Howard went into a bit more detail on the campaign’s story and those pesky nukes.
With the addition of online content, fans of the Fallout series have been concerned about losing the things that make it so great. However, Howard and the development team wants to put the fans at ease. While the main campaign is a sprawling storyline that will have you traveling across the immense wasteland, side quests and interesting areas will still be a part of the game’s core.
But what’s the story? Well, Fallout 76 begins after the vault’s Overseer has mysteriously vanished. As you leave the vault, a series of transmissions from the missing leader spurs you onto a journey across a world four times larger than anything we’ve seen before. Oh, and completing this story is the only way to gain access to the nuke hideouts announced during E3.
These nuclear hideouts have, arguably, been the most “controversial” announcement about Fallout 76 for fear of trolls. However, Bethesda has promised that nuclear areas (which will have better items and stronger enemies) will be clearly marked on your map and easily avoidable. One step further, players will receive plenty of notice to avoid the nuclear blasts.
But how do you avoid other trolls looking to eliminate your character? Well, Bethesda has thought of a solution for that as well. If a duel between two players is welcomed by both parties, the victor will then win caps and XP depending on their own level. At QuakeCon last month, Howard went into detail about murderous players:
The player that kills somebody that didn’t want to engage in it becomes a wanted murderer. They get no reward, no caps, no XP, nothing for becoming a wanted murderer except for the social incentive people have online to be a–holes. What do we do with that? We turn the a–holes into interesting content. They appear on your map as a red star. Everybody sees them and they have a bounty on their head. That bounty comes out of their own caps.
What are your thoughts? Do you feel any better? Or do you still have concerns about Fallout 76? Let us know in the comments below!
Fallout 76 is set to release on November 14 on PlayStation 4, Xbox One, and PC.