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Mosh Pit Simulator is the Next Ridiculous Physics Game

Goat Simulator. Surgeon Simulator. These are titles which remind us the ways in which games can be pushed to their very limits, both in the realms of graphical fidelity and physical reality. Not because these games are actually pushing those limits, but because they’re doing everything they can to undermine them. And now, Mosh Pit Simulator throws its hat in the ring as the next great ridiculous physics game on the horizon. Oh, and it’s VR! Check the trailer below.

If you check the steam page, you’ll see that Mosh Pit Simulator is set to release January 15th, 2019. While the trailer does feature a small clip of naked guitar-rocking, it doesn’t really seem to focus much on Mosh-pitting as a whole. Instead, the game is embracing the absurdity of its forebears. Actually, it looks like the game has more to do with rocketing naked men around a map than anything to do with a mosh pit. Below is a description of the game, which I can only imagine is as ridiculous as the game itself via gamasutra.

“The premise behind the game is that the player is put in a video game world, rules by video game rules, but with the VR helmet on his head, the player has unfair advantage and is able to bend the rules of the game to his will. Virtual things do not weigh anything, making you infinitely powerful, obstacles do not exist, and you can slow down time as you please. The idea is to give the player something absolutely relatable, such as a fully furnished city, inhabited by, perhaps not the brightest, but still humans and let the player create impossible situations and event that will not happen in real life. I believe that this is what the VR was meant for, not to let people do things they can do in real life, but to allow them to do anything they wish and experience what would otherwise be unattainable and have infinite amounts of fun along with some laughs in the process.”

Something really interesting about these games, filled with apparent nonsense and absurdity, is that they actually cause me to question what makes a game “fun.” Really, when you think about the average gaming landscape, the magnitude and hours required to complete can be stressful in and of itself. More than once, I’ve found myself enjoying the questless playfulness of Goat Simulator. And several people have gathered in my living room more than once to try their hand at more than likely murdering a patient in Surgeon Simulator. I’m certain that Mosh Pit Simulator will bring a lot of the same laughs when it releases.

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